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Re: Linking speed with large amount of debugging info (IO speed)


On Mon, Jun 11, 2007 at 02:35:47PM -0700, Andrew_Pinski@PlayStation.Sony.Com wrote:
> Hi,
>   I have been looking at linking speeds and where there are a large amount 
> of debugging info present in a many different files, I have noticed that 
> linking time is slow.  I investigated a little further and noticed that 
> almost all of the time is spent doing IO calls.  I have been told by some 
> of my colleges that they have a non GPL linker (which is compatiable with 
> elf linking) and does not suffer this slow down.  Does anyone know what 
> could be causing this slow down?  Could a non standard linker script 
> causing this huge slow down or is there something I am just missing?
> 
> The difference between linking with debugging and without is 3 minutes vs 
> 30 seconds which seems a bit high.
> 

Can you try binutils in CVS? We have fixed a few problems which
are similar to what you have.



H.J.


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