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> What I don't understand is the reason for this reference to __builtin_delete. > What puzzles me is that an empty destructor invokes (or at least somehow > references) a memory management function. I do not use new() or delete() > in my test example; I simply declared a object in global scope. It's because the compiler needs to provide for the ability to delete an object which was created using operator new. Gcc handles this by passing a hidden argument to the destructor which says whether or not ::operator delete() needs to be called to free memory at the end of the destructor. Creating objects on the heap is so fundamental to C++ that there is no compiler option to defeat this code (that I know of). The only way to avoid it is to declare all destructors inline, so that the call to ::operator delete() can be optimized out. If that's not acceptable, you could just stub out the offending functions: void operator delete(void*) { } void operator delete[](void*) { } If you look at the resulting assembler code, you'll find that these functions are actually called __builtin_delete and __builtin_vec_delete at the assembler level. Regards, David Querbach Real-Time Systems Inc. ------ Want more information? See the CrossGCC FAQ, http://www.objsw.com/CrossGCC/ Want to unsubscribe? Send a note to crossgcc-unsubscribe@sources.redhat.com
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