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Re: Just a note - nativegdi engine
On Wed, Apr 10, 2002 at 10:18:39AM +1000, Robert Collins wrote:
> > -----Original Message-----
> > From: Alan Hourihane [mailto:alanh@fairlite.demon.co.uk]
> > Sent: Wednesday, April 10, 2002 1:57 AM
> > To: cygwin-xfree@cygwin.com
> > Subject: Re: Just a note - nativegdi engine
> >
> >
> > On Wed, Apr 10, 2002 at 01:47:58AM +1000, Robert Collins wrote:
> > > 2) I'm working on, I suspect it's a coordinate translation thing. I
> > > get lovely background stipple but not (AFAICT solid fills).
> > >
> > Rob,
> >
> > Take a look at wingc.c and set miTranslate to 0 (FALSE).
>
> Already tried that :}. Does that intelligently translate - i.e. will
> code for pixmaps be unaffected, and only window drawables get
> translated/not translated?
>
pDrawable->x, y should always be 0 on a pixmap. On a window they're
different, but I understand should be 0 too with that set.
Alan.