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OpenGL hardware Acceleration
- From: "J. Burke Murray" <burke at amieast dot com>
- To: <cygwin-xfree at cygwin dot com>
- Date: Mon, 15 Dec 2003 10:32:29 -0500
- Subject: OpenGL hardware Acceleration
- Reply-to: cygwin-xfree at cygwin dot com
I have looked through the documentation and mailing list archives but I am
still a little confused about opengl hardware acceleration using cygwin/X.
I recently compiled the application that I am working on (Omni3d), and it
works but is slow (compared to the Linux version on the same hardware). The
code uses X windows. I am assuming that it is slow because the opengl
rendering is not using hardware acceleration, but I am not sure that that is
the case.
Am I correct in assuming that I cannot get hardware acceleration without a
substantial rewrite of the code?
Thanks in advance.
Burke Murray