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Geoff Levner wrote:That sounds reasonable, but GLX_RGB is not defined, and I can't find any reference to it in the GLX 1.4 specifications. According to the documentation, GLX_RGBA just means you want TrueColor or DirectColor visuals; it says nothing about alpha. And we do not ask for any alpha bits...
I have an OpenGL-based application executing on a Sun, but displaying on a PC running Windows XP and an X server. The app requires a TrueColor visual, so when it calls glXChooseVisual, it passes GLX_RGBA in the attribute list. This works fine with another X server (Exceed), but when using Cygwin/X, glXChooseVisual fails to return a visual.
Running xdpyinfo would seem to indicate that the server has *only* TrueColor visuals (see the output below). And in fact if I remove GLX_RGBA from the attribute list, glXChooseVisual does return one of those visuals. If I ask for information about the visual with glXGetConfig, it responds that color buffers store color indices (GLX_RGBA is false), yet the application works correctly.
Anybody have a clue what is going on here?
Looks to me like you're app is looking for 32 bits while Cygwin-X is only providing 24 bits. Unless you know you absolutely need transparency, I think you'll find everything works fine with the visuals you can get. Just ask for GLX_RGB instead.
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