This is the mail archive of the
cygwin@sourceware.cygnus.com
mailing list for the Cygwin project.
Re: Sergey's latest cygwin.dll and pdksh
- To: gnu-win32 at cygnus dot com
- Subject: Re: Sergey's latest cygwin.dll and pdksh
- From: cgf at bbc dot com (Chris Faylor)
- Date: Mon, 16 Jun 1997 01:30:41 GMT
- Organization: Boston Business Computing, Ltd.
- References: <01BC796E.75B28B10@sos>
- Reply-To: cgf at bbc dot com
In article <01BC796E.75B28B10@sos>,
Sergey Okhapkin <sos@prospect.com.ru> wrote:
>Hmmmz wrote:
>> Hmm, I just got a chance to download the latest cygwin.dll and tried my
>> precompiled ksh which showed the same bug, and then I tried recompiling,
>> which bombed out (which I later found out was because of a conflict
>> between dos's sort.exe and the gnu sort.exe), finally got it compiled and
>> it still shows the same bug ;(
>
>It's easy for me to fix this bug, if anyone will answer my question -
>should sigsuspend() (and the others blocking calls) terminate when
>receiving blocked or uncatched signal?
Sergey,
If I run the code below on a variety of UNIX systems and tell you how it
works, will that answer your question?
#include <signal.h>
main()
{
sigset_t nada = 0L;
if (fork() == 0) {
sleep(2);
exit(0);
}
sigsuspend(&nada);
puts("returned");
exit(0);
}
FYI, I ran this on one system here (Digital UNIX 3.2C) and it blocked
forever. If this isn't quite right, then, if it is possible, could you
modify this (or throw it away and start from scratch) to show the answer
to your question?
Thanks for all of your efforts.
--
http://www.bbc.com/ cgf@bbc.com "Strange how unreal
VMS=>UNIX Solutions Boston Business Computing the real can be."
-
For help on using this list (especially unsubscribing), send a message to
"gnu-win32-request@cygnus.com" with one line of text: "help".