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Plugins and referencing *variables* in the loading program


Hi,

suppose I have application A, that loads (gmodule_open) a module B. 'A' contains a variable:

	A.c:
	G_MODULE_EXPORT int var = 1;

B refers to that variable:

	B.c:
	G_MODULE_IMPORT int var;

B is linked with a A.def file:

	A.def:
	IMPORTS
	var = A.exe.var

When I use 'var' in B, it has a completely wrong value.

Can the windows linker resolve references to external variables when loading a library with gmodule_open/dlopen?

Maarten

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