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Re: changes in 32-bit Cygwin OpenGL causing crashes?


On 26 May 2016 at 23:01,  <lloyd.wood@yahoo.co.uk> wrote:
> It's odd, the amount of extra support that Cygwin needs.
>
> Okay, OpenGL is broken in 32-bit cygwin, not for the first
> time.
>

It is broken a lot upstream also. 32 bit is considered a "if we can
get to it we will do so, but no promises" by various developers. The
llvm dri is also a 'if it works fine, if it doesn't we will get to it
when we can'. Also all of those problems are not stuff that Cygwin can
fix and need to be reported and dealt with upstream first. The
upstream developer works very hard on some specific hardware that he
knows he can support and if you have the hardware and such that is
needed, it works great. If it doesn't, he looks for people to help out
and fix those areas and will try to fix it but can not


> Those are the major things that come to mind when I think
> of Cygwin.
>
> Notes at:
> http://sat-net.com/L.Wood/software/SaVi/building-under-Windows/
>
> where I try and suggest to users that Cygwin is not
> their best choice. Really.
>

Thank you for your time and input. Good day.


-- 
Stephen J Smoogen.

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