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Re: RLTK8139 interrupt priority patch


On Fri, Nov 25, 2005 at 01:55:10PM +0900, Hajime Ishitani wrote:
> Hello
> 

> When I used an IRL level in SH4, interrupt is not called for ever if
> a level was zero.  This patch can change priority sequence by
> private variable.  An initial value is set in 0 with a compiler.
> When a change is necessary, a developer initializes this variable.

How does the developer initialize this variable? Looking at the
dreamcast example, it does not look easy. You cannot do it in
CYGHWR_RLTK_8139_PLF_INIT() because that is called after the interrupt
has been created.

Could you show us how you do it for your platform?

        Thanks
                Andrew.


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