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Re: [rfa] store.exp failures


David Carlton wrote:> Whoops, I should have sent this to gdb-patches instead of gdb.
On Thu, 5 Dec 2002 16:42:51 -0500, Daniel Jacobowitz <drow@mvista.com> said:

On Thu, Dec 05, 2002 at 01:30:54PM -0800, David Carlton wrote:

So, basically, it looks like some of the calls to the wack_XXX
functions are getting optimized out by the compiler, even though no
optimization flags are being passed.


Make the function non-static and it should work as expected...

Good call.  Here's a patch, which cures my GCC 3.x problems (though
the two GCC 2.95 failures remain; I have no idea if they're our fault
or GCC's).  Is it okay to commit?

I don't think not being static affects the goal of test at all, so if it fixes the problem I have no objection.

Fernando


David Carlton
carlton@math.stanford.edu

2002-12-05 David Carlton <carlton@math.stanford.edu>

* gdb.base/store.c: Don't declare functions static.

Index: store.c
===================================================================
RCS file: /cvs/src/src/gdb/testsuite/gdb.base/store.c,v
retrieving revision 1.1
diff -u -p -r1.1 store.c
--- store.c 5 Dec 2002 01:48:19 -0000 1.1
+++ store.c 5 Dec 2002 21:48:24 -0000
@@ -2,37 +2,42 @@
in the target. This pretty much relies on the compiler taking heed
of requests for values to be stored in registers. */
-static char
+/* NOTE: carlton/2002-12-05: These functions were all static, but for
+ whatever reason that caused GCC 3.1 to optimize away some of the
+ function calls within main even when no optimization flags were
+ passed. */
+
+char
add_char (register char u, register char v)
{
return u + v;
}
-static short
+short
add_short (register short u, register short v)
{
return u + v;
}
-static int
+int
add_int (register int u, register int v)
{
return u + v;
}
-static long
+long
add_long (register long u, register long v)
{
return u + v;
}
-static float
+float
add_float (register float u, register float v)
{
return u + v;
}
-static double
+double
add_double (register double u, register double v)
{
return u + v;
@@ -40,7 +45,7 @@ add_double (register double u, register /* */
-static char
+char
wack_char (register char u, register char v)
{
register char l = u;
@@ -48,7 +53,7 @@ wack_char (register char u, register cha
return l;
}
-static short
+short
wack_short (register short u, register short v)
{
register short l = u;
@@ -56,7 +61,7 @@ wack_short (register short u, register s
return l;
}
-static int
+int
wack_int (register int u, register int v)
{
register int l = u;
@@ -64,7 +69,7 @@ wack_int (register int u, register int v
return l;
}
-static long
+long
wack_long (register long u, register long v)
{
register long l = u;
@@ -72,7 +77,7 @@ wack_long (register long u, register lon
return l;
}
-static float
+float
wack_float (register float u, register float v)
{
register float l = u;
@@ -80,7 +85,7 @@ wack_float (register float u, register f
return l;
}
-static double
+double
wack_double (register double u, register double v)
{
register double l = u;
@@ -93,7 +98,7 @@ struct s_2 { short s[2]; } z_2, s_2;
struct s_3 { short s[3]; } z_3, s_3;
struct s_4 { short s[4]; } z_4, s_4;
-static struct s_1
+struct s_1
add_struct_1 (struct s_1 s)
{
int i;
@@ -104,7 +109,7 @@ add_struct_1 (struct s_1 s)
return s;
}
-static struct s_2
+struct s_2
add_struct_2 (struct s_2 s)
{
int i;
@@ -115,7 +120,7 @@ add_struct_2 (struct s_2 s)
return s;
}
-static struct s_3
+struct s_3
add_struct_3 (struct s_3 s)
{
int i;
@@ -126,7 +131,7 @@ add_struct_3 (struct s_3 s)
return s;
}
-static struct s_4
+struct s_4
add_struct_4 (struct s_4 s)
{
int i;
@@ -137,7 +142,7 @@ add_struct_4 (struct s_4 s)
return s;
}
-static struct s_1
+struct s_1
wack_struct_1 (void)
{
int i; register struct s_1 u = z_1;
@@ -146,7 +151,7 @@ wack_struct_1 (void)
return u;
}
-static struct s_2
+struct s_2
wack_struct_2 (void)
{
int i; register struct s_2 u = z_2;
@@ -155,7 +160,7 @@ wack_struct_2 (void)
return u;
}
-static struct s_3
+struct s_3
wack_struct_3 (void)
{
int i; register struct s_3 u = z_3;
@@ -164,7 +169,7 @@ wack_struct_3 (void)
return u;
}
-static struct s_4
+struct s_4
wack_struct_4 (void)
{
int i; register struct s_4 u = z_4;
@@ -180,28 +185,28 @@ struct f_2 {unsigned i:2;unsigned j:2;un
struct f_3 {unsigned i:3;unsigned j:3;unsigned k:3; } f_3 = {1,1,1}, F_3;
struct f_4 {unsigned i:4;unsigned j:4;unsigned k:4; } f_4 = {1,1,1}, F_4;
-static struct f_1
+struct f_1
wack_field_1 (void)
{
register struct f_1 u = f_1;
return u;
}
-static struct f_2
+struct f_2
wack_field_2 (void)
{
register struct f_2 u = f_2;
return u;
}
-static struct f_3
+struct f_3
wack_field_3 (void)
{
register struct f_3 u = f_3;
return u;
}
-static struct f_4
+struct f_4
wack_field_4 (void)
{
register struct f_4 u = f_4;



--
Fernando Nasser
Red Hat - Toronto                       E-Mail:  fnasser@redhat.com
2323 Yonge Street, Suite #300
Toronto, Ontario   M4P 2C9


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