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vector spherical waves


Hi!

I would like to implement a VECTOR spherical wave expansion. For this 
task, I need to have the normalized associated Legendre function P_{nm} 
(already included), its derivative and the normalized associated 
Legendre function divided by \sin(\theta). I think it's quite simple to 
do it together with the existing computation of P_{nm} (?)

Also of interest is a FAST spherical wave expansion (transform) and a 
FAST inverse transform for interpolation purposes (see packages 
SpHarmonicKit or spherepack).

Are there plans to implement this?

Very nice library!

Kind regards,

Rainer.


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