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Re: Multibyte encoding, scm_mb_supported_charset_p



> As long as the interface is done and "frozen" i'm happy with the
> multibyte support. I can write appropriate wrapper functions and
> use them for the time being.

The basic principles are frozen, but the details of the interface are
not.  I haven't actually gone through all of Guile and made it use
those functions yet, and I expect I'll learn something by doing so.
:)

> Not so with the first-class environments - my current main
> project, mod_guile, depends greatly on them. It's more or less
> stagnated for now since i'm stuck without the first-class
> environments. Who is working on them?

Jost has done his part; he's waiting on me.

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