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Cancelling threads



	Reading the FAQ I'm unsure about whether snapshots after
	snapshot-1999-11-02 implement asynchronous thread cancelling.

	The FAQ makes the following statement:

Snapshot 99-11-02 or earlier only partially supports asynchronous
cancellation.
If the thread you're trying to cancel is blocked (for instance, it could be
waiting for data from the network), it will only get cancelled when it
unblocks
(when the data arrives). Unfortunately, there is no way to do so from
outside the thread.


	Does this mean that snapshots after 99-11-02 do completely support
	asynchronous cancel? I'm using pthreads-2000-12-29.exe and
	the test program below blocks in the accept call and is not cancelled.
	The FAQ seems to imply that the thread will be terminated in libraries
	built after 1999-11-02, either:

		a) This interpretation of the FAQ is not correct and there is
		no way to terminate a thread that is blocked in a system call.

	or

		b) There something else I need to do in order to terminate
		the thread blocking in accept()

	Can you tell me which is the case?

	For what it's worth, the thread is terminated when the same program
	is run under Linux.

	Thanks,
		Ollie Leahy






#include <stdio.h>
#ifndef _WIN32
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>
#else
#include <windows.h>
#include <winsock.h>
#define sleep(n) Sleep(n * 1000)
#define close(n) closesocket(n)
#endif

#include <pthread.h>



pthread_t	t1;
pthread_t	t2;

void *
thread1(void *dummy)
{
	int oldtype;
	int ns, s;
	struct sockaddr_in sin;
	int	len;

	pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldtype);
	if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
		printf("socket error");
		return NULL;
	}
	memset((char *)&sin, 0, sizeof(sin));
	sin.sin_family = AF_INET;
	sin.sin_addr.s_addr = INADDR_ANY;
	sin.sin_port = htons(7777);
	if (bind(s, (struct sockaddr *)&sin, sizeof(sin)) < 0) {
		printf("bind failed.\n");
		return NULL;
	}
	if (listen(s,8)) {
		printf("listen error");
		return NULL;
	}
	printf("Ready to accept a connection\n");
	len = sizeof(struct sockaddr_in);
	if ((ns = accept(s, (struct sockaddr *)&sin, &len)) < 1) {
		printf("accept error");
		return NULL;
	}
	printf("Thread finishing normally.\n");
	close(s);
	close(ns);
	return NULL;
}



int
main(int	ac, char ** av)
{
#if defined (_WIN32)
	WSADATA junk;
#endif
	void		* rValue = NULL;

#if defined (_WIN32)

	if (WSAStartup(MAKEWORD(2, 0), &junk) != 0) {
		return -1;
	}
#endif


	if (pthread_create(&t1, 0, thread1, 0)) {
		printf("pthread_create() thread1 failed\n");
		return -1;
	}

	/*
	 * Give the thread time to block in accept()
	 */
	sleep(10);
	printf("Canceling thread.\n");
	pthread_cancel(t1);
	pthread_join(t1, &rValue);



#if defined (_WIN32)
	WSACleanup();
#endif

	return 0;
}


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