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xconq 7.2 texi files


Hi,

Since the topic of manuals has been broached recently ...

This may indicate that I'm doing something wrong, but when I run 'makeinfo
xconq.texi', I get a bunch of errors, and the info files are not made:

---------------------------------------------------------------------
Making info file `xconq.info' from `xconq.texi'.
./x11-sect.texi:1: Node `X11 Xconq''s Next field not pointed back to.
./curses-sect.texi:1: This node (`curses Xconq') is the one with the bad `Prev'.
./x11-sect.texi:1: Node `X11 Xconq's Prev field not pointed back to.
./play.texi:1: This node (`Playing Xconq') has the bad Next.
./mac-sect.texi:1: Node `Mac Xconq''s Next field not pointed back to.
./xconq.texi:384: This node (`Glossary') is the one with the bad `Prev'.
./mac-sect.texi:1: Node `Mac Xconq's Prev field not pointed back to.
./curses-sect.texi:1: This node (`curses Xconq') has the bad Next.
makeinfo: Removing output file `/home/steve/src/xconq/doc/xconq.info' due to errors; use --force to preserve.

steve@hilbert{steve}makeinfo --version
makeinfo (GNU texinfo 3.12) 1.68
Copyright (C) 1998 Free Software Foundation, Inc. [ ... ]
---------------------------------------------------------------------

On the assumption that I'm not doing something dumb, but that the texi
files needed fixing, I went through and changed them until makeinfo
stopped complaining.  I append the resulting diff.


Index: curses-sect.texi
===================================================================
RCS file: /usr/src/cvs/xconq/doc/curses-sect.texi,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -u -r1.1.1.1 -r1.2
--- curses-sect.texi	1998/03/03 05:51:12	1.1.1.1
+++ curses-sect.texi	1998/04/10 21:05:21	1.2
@@ -1,4 +1,4 @@
-@node curses Xconq, , Top, Top
+@node curses Xconq, Mac Xconq, X11 Xconq, Top
 
 @chapter curses Xconq
 
Index: mac-sect.texi
===================================================================
RCS file: /usr/src/cvs/xconq/doc/mac-sect.texi,v
retrieving revision 1.1.1.2
retrieving revision 1.3
diff -u -r1.1.1.2 -r1.3
--- mac-sect.texi	1998/03/14 05:38:00	1.1.1.2
+++ mac-sect.texi	1998/04/10 16:12:50	1.3
@@ -1,4 +1,4 @@
-@node Mac Xconq, , Top, Top
+@node Mac Xconq
 
 @chapter Mac Xconq
 
@@ -8,7 +8,7 @@
 * Troubleshooting Mac Xconq::	Troubleshooting Mac Xconq
 @end menu
 
-@node Introduction to Mac Xconq, Playing Mac Xconq, Mac Xconq, Mac Xconq
+@node Introduction to Mac Xconq
 
 @section Introduction to Mac Xconq
 
@@ -23,7 +23,7 @@
 * Introductory Game with Mac Xconq::  
 @end menu
 
-@node Installing Mac Xconq, Guide to Files and Folders, Introduction to Mac Xconq, Introduction to Mac Xconq
+@node Installing Mac Xconq
 
 @subsection Installing Mac Xconq
 
@@ -32,7 +32,7 @@
 addition to the application proper, it will be less confusing to keep
 @i{Xconq} in a separate folder.
 
-@node Guide to Files and Folders, Viewing and Printing the Documentation on Mac, Installing Mac Xconq, Introduction to Mac Xconq
+@node Guide to Files and Folders
 
 @subsection Guide to Files and Folders
 
@@ -67,7 +67,7 @@
 of copyright that allows you to redistribute Xconq sources and binaries
 as long as you allow your recipients to do the same.
 
-@node Viewing and Printing the Documentation on Mac, Introductory Game with Mac Xconq, Guide to Files and Folders, Introduction to Mac Xconq
+@node Viewing and Printing the Documentation on Mac
 
 @subsection Viewing and Printing the Documentation on Mac
 
@@ -167,7 +167,7 @@
 When you're comfortable with how to play @i{Xconq}, you're ready to
 play the standard game.
 
-@node Playing Mac Xconq, Troubleshooting Mac Xconq, Introduction to Mac Xconq, Mac Xconq
+@node Playing Mac Xconq
 
 @section Playing Mac Xconq
 
@@ -179,7 +179,7 @@
 * Keyboard Commands::           
 @end menu
 
-@node Starting a Game, Playing a Game, Playing Mac Xconq, Playing Mac Xconq
+@node Starting a Game
 
 @subsection Starting a Game
 
@@ -206,7 +206,7 @@
 * Final Setup::                 
 @end menu
 
-@node Loading a Game, Choosing Variants, Starting a Game, Starting a Game
+@node Loading a Game
 
 @subsubsection Loading a Game
 
@@ -220,7 +220,7 @@
 If you see one and continue anyway,
 don't be surprised if the game goes up in a cloud of smoke later!
 
-@node Choosing Variants, Player Setup, Loading a Game, Starting a Game
+@node Choosing Variants
 
 @subsubsection Choosing Variants
 
@@ -260,7 +260,7 @@
 realtime countdowns.  You can limit both the total time allotted to a game,
 to each turn, and/or to each side.
 
-@node Player Setup, Final Setup, Choosing Variants, Starting a Game
+@node Player Setup
 
 @subsubsection Player Setup
 
@@ -302,7 +302,7 @@
 to get the hang of using this, but you can generate any arrangement
 of players using a combination of selection and exchange.
 
-@node Final Setup,  , Player Setup, Starting a Game
+@node Final Setup
 
 @subsubsection Final Setup
 
@@ -322,7 +322,7 @@
 being attacked before you know what's happening!  This is a feature; the
 AI isn't good enough to afford to give you any breaks.
 
-@node Playing a Game, Menus, Starting a Game, Playing Mac Xconq
+@node Playing a Game
 
 @subsection Playing a Game
 
@@ -378,7 +378,7 @@
 
 @c [describe auto-selection]
 
-@node Menus, Windows, Playing a Game, Playing Mac Xconq
+@node Menus
 
 @subsection Menus
 
@@ -395,7 +395,7 @@
 * View Menu::                   
 @end menu
 
-@node File Menu, Edit Menu, Menus, Menus
+@node File Menu
 
 @subsubsection File Menu
 
@@ -486,7 +486,7 @@
 The Font group gives you control over the size and appearance of the text used
 in various windows.
 
-@node Edit Menu, Find Menu, File Menu, Menus
+@node Edit Menu
 
 @subsubsection Edit Menu
 
@@ -523,7 +523,7 @@
 
 @end table
 
-@node Find Menu, Play Menu, Edit Menu, Menus
+@node Find Menu
 
 @subsubsection Find Menu
 
@@ -560,7 +560,7 @@
 
 @end table
 
-@node Play Menu, More Menu, Find Menu, Menus
+@node Play Menu
 
 @subsubsection Play Menu
 
@@ -621,7 +621,7 @@
 
 @end table
 
-@node More Menu, Side Menu, Play Menu, Menus
+@node More Menu
 
 @subsubsection More Menu
 
@@ -666,7 +666,7 @@
 
 @end table
 
-@node Side Menu, Windows Menu, More Menu, Menus
+@node Side Menu
 
 @subsubsection Side Menu
 
@@ -719,7 +719,7 @@
 
 @end table
 
-@node Windows Menu, View Menu, Side Menu, Menus
+@node Windows Menu
 
 @subsubsection Windows Menu
 
@@ -765,7 +765,7 @@
 The rest of the menu lists the windows that are currently open.  You can
 select a menu item to bring its corresponding window to the front.
 
-@node View Menu,  , Windows Menu, Menus
+@node View Menu
 
 @subsubsection View Menu
 
@@ -777,7 +777,7 @@
 descriptions of each view menu's items under the description of its
 window, below.
 
-@node Windows, Keyboard Commands, Menus, Playing Mac Xconq
+@node Windows
 
 @subsection Windows
 
@@ -799,7 +799,7 @@
 * Help Window::
 @end menu
 
-@node Map Windows, Game Window, Windows, Windows
+@node Map Windows
 
 @subsubsection Map Windows
 
@@ -890,7 +890,7 @@
 
 @end table
 
-@node Game Window, List Windows, Map Windows, Windows
+@node Game Window
 
 @subsubsection Game Window
 
@@ -913,7 +913,7 @@
 or in reserve.  Note that a player can always wake up sleeping or reserve
 units at any time before the end of the turn.
 
-@node List Windows, Unit Closeup Windows, Game Window, Windows
+@node List Windows
 
 @subsubsection List Windows
 
@@ -954,7 +954,7 @@
 
 @end table
 
-@node Unit Closeup Windows, Construction Window, List Windows, Windows
+@node Unit Closeup Windows
 
 @subsubsection Unit Closeup Windows
 
@@ -1000,7 +1000,7 @@
 before construction can begin.  The top also includes a small text window
 where you can set the number of types to build.
 
-@node Notices Window, History Window, Construction Window, Windows
+@node Notices Window
 
 @subsubsection Notices Window
 
@@ -1010,7 +1010,7 @@
 For information about what happened in past turns, you can scroll
 back in the notices window, or you can look at the history window.
 
-@node History Window, Scores Window, Notices Window, Windows
+@node History Window
 
 @subsubsection History Window
 
@@ -1023,7 +1023,7 @@
 
 The scores window lists your win/loss record.
 
-@node Instructions Window, Help Window, Scores Window, Windows
+@node Instructions Window
 
 @subsubsection Instructions Window
 
@@ -1032,7 +1032,7 @@
 instructions.  There is a Help button that just brings up the help
 window, for convenience.
 
-@node Help Window,  , Instructions Window, Windows
+@node Help Window
 
 @subsubsection Help Window
 
@@ -1045,7 +1045,7 @@
 ``Prev'' and ``Next'' buttons take you through the topics in order,
 while ``Back'' goes to the last topic you looked at.
 
-@node Keyboard Commands, , Windows, Playing Mac Xconq
+@node Keyboard Commands
 
 @subsection Keyboard Commands
 
@@ -1077,7 +1077,7 @@
 
 @end table
 
-@node Troubleshooting Mac Xconq, , Playing Mac Xconq, Mac Xconq
+@node Troubleshooting Mac Xconq
 
 @section Troubleshooting Mac Xconq
 
@@ -1120,7 +1120,7 @@
 * Known Bugs::
 @end menu
 
-@node Known Bugs, , Troubleshooting Mac Xconq, Troubleshooting Mac Xconq
+@node Known Bugs
 
 @subsection Known Bugs
 
Index: play.texi
===================================================================
RCS file: /usr/src/cvs/xconq/doc/play.texi,v
retrieving revision 1.1.1.2
retrieving revision 1.2
diff -u -r1.1.1.2 -r1.2
--- play.texi	1998/03/14 05:38:06	1.1.1.2
+++ play.texi	1998/04/10 21:05:22	1.2
@@ -1,4 +1,4 @@
-@node Playing Xconq, , Xconq, Top
+@node Playing Xconq, X11 Xconq, Xconq, Top
 
 @chapter Playing Xconq
 
Index: x11-sect.texi
===================================================================
RCS file: /usr/src/cvs/xconq/doc/x11-sect.texi,v
retrieving revision 1.1.1.3
retrieving revision 1.4
diff -u -r1.1.1.3 -r1.4
--- x11-sect.texi	1998/04/10 16:21:07	1.1.1.3
+++ x11-sect.texi	1998/04/10 16:30:23	1.4
@@ -1,4 +1,4 @@
-@node X11 Xconq, , Top, Top
+@node X11 Xconq
 
 @chapter X11 Xconq
 
@@ -8,7 +8,7 @@
 * Troubleshooting X11 Xconq::	Troubleshooting X11 Xconq
 @end menu
 
-@node Introduction to X11 Xconq, Playing X11 Xconq, X11 Xconq, X11 Xconq
+@node Introduction to X11 Xconq
 
 @section Introduction to X11 Xconq
 
@@ -24,7 +24,7 @@
 * Playing the Introductory Game with X11 Xconq::  
 @end menu
 
-@node Installing X11 Xconq, Viewing and Printing the Documentation on Unix, Introduction to X11 Xconq, Introduction to X11 Xconq
+@node Installing X11 Xconq
 
 @subsection Installing X11 Xconq
 
@@ -71,13 +71,13 @@
 so if you have access to another computer system with a faster
 or easier-to-use formatting and printing setup, you can use that instead.
 
-@node Playing the Introductory Game with X11 Xconq, , Viewing and Printing the Documentation on Unix, Introduction to X11 Xconq
+@node Playing the Introductory Game with X11 Xconq
 
 @subsection Playing the Introductory Game with X11 Xconq
 
 To begin an introductory game, give the command @samp{xconq -g intro}.
 
-@node Playing X11 Xconq, Troubleshooting X11 Xconq, Introduction to X11 Xconq, X11 Xconq
+@node Playing X11 Xconq
 
 @section Playing X11 Xconq
 
@@ -87,7 +87,7 @@
 * Play::
 @end menu
 
-@node Starting a New Game, Maps, , Playing X11 Xconq
+@node Starting a New Game
 
 @subsection Starting a New Game
 
@@ -118,7 +118,7 @@
 * New Game Dialogs::
 @end menu
 
-@node Xconq Command Options, New Game Dialogs, Starting a New Game, Starting a New Game
+@node Xconq Command Options
 
 @subsubsection Xconq Command Options
 
@@ -293,7 +293,7 @@
 display a series of dialogs that you can use to set up a game
 interactively.  The dialogs should be self-explanatory.
 
-@node Maps, Play, Starting a New Game, Playing X11 Xconq
+@node Maps
 
 @subsection Maps
 
@@ -310,7 +310,7 @@
 * View Control Popup::
 @end menu
 
-@node Map Parts, Scrolling Maps, Maps, Maps
+@node Map Parts
 
 @subsubsection Map Parts
 
@@ -372,7 +372,7 @@
 @code{@var{current}/@var{max}}, so that you can get an idea
 of how the value compares to what it could be.
 
-@node Scrolling Maps, View Control Popup, Map Parts, Maps
+@node Scrolling Maps
 
 @subsubsection Scrolling Maps
 
@@ -388,7 +388,7 @@
 to match the map, and the shadowed box is sized to match the view, so
 you can get a general idea of of where the map is within the world.
 
-@node View Control Popup,  , Scrolling Maps, Maps
+@node View Control Popup
 
 @subsubsection View Control Popup
 
@@ -405,7 +405,7 @@
 that they're not clearly distinguished from each other.  Fortunately,
 these only affect display, not the game itself.
 
-@node Play,  , Maps, Playing X11 Xconq
+@node Play
 
 @subsection Play
 
@@ -427,7 +427,7 @@
 * Saving and Restoring Games::
 @end menu
 
-@node Using the Mouse, Using the Keyboard, Play, Play
+@node Using the Mouse
 
 @subsubsection Using the Mouse, excuse me, Pointer
 
@@ -435,7 +435,7 @@
 rebound, for simplicity the default @i{Xconq} setup uses the
 left button for the most important actions.
 
-@node Using the Keyboard, Saving and Restoring Games, Using the Mouse, Play
+@node Using the Keyboard
 
 @subsubsection Using the Keyboard
 
@@ -517,7 +517,7 @@
 
 @end table
 
-@node Saving and Restoring Games,  , Using the Keyboard, Play
+@node Saving and Restoring Games
 
 @subsubsection Saving and Restoring Games
 
@@ -548,7 +548,7 @@
 to mean ``no AI''; otherwise the displays would have been opened, with
 an AI moving the units.)
 
-@node Troubleshooting X11 Xconq, , Playing X11 Xconq, X11 Xconq
+@node Troubleshooting X11 Xconq
 
 @section Troubleshooting X11 Xconq
 
Index: xconq.texi
===================================================================
RCS file: /usr/src/cvs/xconq/doc/xconq.texi,v
retrieving revision 1.1.1.3
retrieving revision 1.2
diff -u -r1.1.1.3 -r1.2
--- xconq.texi	1998/04/10 16:20:57	1.1.1.3
+++ xconq.texi	1998/04/10 21:05:23	1.2
@@ -381,7 +381,7 @@
 
 @end ifset
 
-@node Glossary, License, , Top
+@node Glossary, License, Mac Xconq, Top
 
 @appendix Glossary
 

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