This is the mail archive of the
xconq7@sourceware.cygnus.com
mailing list for the Xconq project.
Re: New ai available
- To: hronne at pp dot sbbs dot se
- Subject: Re: New ai available
- From: Stan Shebs <shebs at cygnus dot com>
- Date: Fri, 29 Oct 1999 11:39:56 -0700
- CC: xconq7 at sourceware dot cygnus dot com
Date: Fri, 29 Oct 1999 20:12:59 +0100
From: Hans Ronne <hronne@pp.sbbs.se>
Now here is the funny part. You would think that this crippled wreck of an
ai would hardly be able to defend itself. In fact, it still puts up a
pretty good fight. Thus, when I ran them against each other, the iplayer
even managed to beat the real mplayer a few times. Not bad for somebody who
just had 60% of his brain removed!
Yeah, I was experimenting with it this morning, and one notable
difference is that the iplayer doesn't explore. But it does seem to
fight pretty well! I turned it on in the intro game just for yucks,
it wiped out the robots and handed me a win, before I even saw one of
the robot cities... We probably want to make the aggressiveness
adjustable, since it would be grossly unfair to lose just because you
happened to have more independent units nearby.
Hmmm, should try the "classic" game - it starts you off with five
independent towns around your one city, I imagine those games will
tend to be rather brief and unsatisfactory... :-)
Stan