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Re: State of Xconq
- To: Xconq 7 Mailing List <xconq7 at sourceware dot cygnus dot com>
- Subject: Re: State of Xconq
- From: Keir Novik <K dot E dot Novik at qmw dot ac dot uk>
- Date: Thu, 3 Feb 2000 13:37:32 +0000 (GMT)
On Tue, 1 Feb 2000, Stan Shebs wrote:
> 2. Minimal game design activity. One of Xconq's main features is
> supposed to be its designer language. Indeed, there is still nothing
> quite like it in either the free or the commercial game world. And yet,
> very few people seem to work with it; in the past five years, I've seen
> or heard of maybe 15 game designs not written by myself. Perhaps there
> are more, but if so, where are they?
I enjoy writing games almost more than playing them, but never let anyone
see them because I never have time to finish them. One of these days I'll
release my new, improved version of flattop...
--
Keir Novik E-mail: K.E.Novik@qmw.ac.uk
Computing Officer Phone: +44 (0)20 7882-7759
Centre for Computational Science Fax: +44 (0)20 7882-7794
Department of Chemistry
Queen Mary & Westfield College (University of London)