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Re: Java-based games
- To: Stan Shebs <shebs at shebs dot cnchost dot com>
- Subject: Re: Java-based games
- From: Bruno Boettcher <bboett at erm1 dot u-strasbg dot fr>
- Date: Wed, 5 Apr 2000 11:45:43 +0200
- Cc: xconq7 at sourceware dot cygnus dot com
- References: <38EAB80F.E50A349F@shebs.cnchost.com>
- Reply-To: bboett at erm1 dot u-strasbg dot fr
> The first is a simple racing game, which had reasonable if not
> spectacular performance:
>
> http://www.eyeone.no/castrol/
>
> The second is based on the old xbattle - I couldn't get it
> to let me on, but the source is downloadable:
>
> http://play.mpog.com/europa/background.html
don't forget that both are applets, and thus performance impaired....
i didn't do much on my sample implementation lately :D but i played a bit
around with CORBA integration, and it is quite funny...
The main problem with my thingy is that at 800x500 it requires way too much
memory...
But as often i have problems with geometry....
--
ciao bboett
==============================================================
bboett@earthling.net
http://inforezo.u-strasbg.fr/~bboett http://erm1.u-strasbg.fr/~bboett
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