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Re: cleanups in roman.g


Jim Kingdon wrote:
> 
> Here are some cleanups in roman.g.  Do these look right?  In
> particular, I wasn't able to test the one about lost-*-chance (in my
> test game, the AI wouldn't surrender - which I'm assuming was a
> separate problem/bug).

These look good to me.

The AI won't resign unless it thinks it's outnumbered 4-1 or more,
and it only counts units it knows about, so try a test with -V on
and/or reveal your units to the AI, see if that makes a difference.

Stan


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