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Re: Play testing notes (CVS, 2002-03-10 version)
- From: Jim Kingdon <kingdon at panix dot com>
- To: bobthedancer at yahoo dot com
- Cc: xconq7 at sources dot redhat dot com
- Date: Sun, 10 Mar 2002 22:46:09 -0500 (EST)
- Subject: Re: Play testing notes (CVS, 2002-03-10 version)
- References: <200203110237.SAA15117@mit.edu>
> That was mainly successful once we hacked out some code that was
> causing problems during drawing. Jim can take it from here. Over to
> you, Jim!
Well, I know how I fixed (well, worked around) the bug but I can't say
I really see what is wrong with the code. Anyway, if anyone has tried
to play xtconq games between the time that I added terrain images and
now, and was using two different X displays as opposed to multiple
windows (or a single window) on one X display, it probably didn't
work.
But with that change, xtconq seemed to work fine (well, except for the
known annoyances we've already discussed on this list).
2002-03-10 Jim Kingdon <kingdon@panix.com>
* x11/xdraw.c (draw_terrain_row): Turn terrain images back off.
The code was buggy - see comment.