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Re: CRT Combat Model (long)
- From: "Bill Macon" <pzgndr at hotmail dot com>
- To: hronne at pp dot sbbs dot se
- Cc: xconq7 at sources dot redhat dot com
- Date: Mon, 11 Mar 2002 22:44:54 +0000
- Subject: Re: CRT Combat Model (long)
- Bcc:
Thank you, Hans. Looks like model 0 with terrain effects is what I need to
focus on for what I'm trying to do. I need to ponder this some more, study
the code and table defs, and experiment some. Your explanations clarified a
lot.
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