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Re: XCONQ battle editing
- From: Hans Ronne <hronne at pp dot sbbs dot se>
- To: "Cordeval" <cordeval at mindspring dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Mon, 20 May 2002 00:38:06 +0200
- Subject: Re: XCONQ battle editing
- References: <200205131740.g4DHeED12548@shrike.dti.ad.jp>
>I would like to use XCONQ as an online campaign system with an option to
>resolve battles using another computer game system.
>
>At heart, what I need is an easy method to enter new unit values and combat
>results. Preferably with an option to use a text file submission to edit
>all battles that tells xconq to either let them be resolved automatically
>per xconq, or to accept the text entry data referenced by hex location.
>
>Can xconq do this?
>Any pointers on how to do this?
Do I understand you correctly that you want Xconq to use another combat
model, from game "X"? If so the anser is yes, it can be done, but it takes
quite some work. This is exactly what Stan did when he added the
Civ-inspired combat model 1. New tables, new rules etc, and a lot of new
code in combat.c.
Hans
Hans Ronne
hronne@pp.sbbs.se