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Re: minimal game?


>    I'm getting a number of crashes when I try to build  a minimal game
>(two sides, say 10 x 10 map, and two units per  side). I've been working
>to reverse-engineer some of the  modules, but it's slow; my biggest
>problem is getting terrain to initialize properly.   Any suggestions on a
>game with predefined terrain,  that's simple to take apart?   TIA, Erik

Well, the Intro game is exactly that.

Hans

Hans Ronne

hronne@pp.sbbs.se



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