This is the mail archive of the
xconq7@sources.redhat.com
mailing list for the Xconq project.
Re: ...and the AI's decision-process around resignation
>The only problem I see is that floating cities have a reach of 0, and so
>don't need to be larger than size 1. They could theoretically grow to
>size 3, however.
This is almost certainly why your colonizers won't settle. The code checks
if *all* possible advanced units can attain the default size (12) in a
given cell. Since this is impossible for the floating cities, the
colonizers will never settle. Changing u_minimal_size_goal(u) for the
floating cities to 1 should solve the problem.
Hans
Hans Ronne
hronne@pp.sbbs.se