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Clouds in Xconq


I have now added support for drawing clouds in the tcltk interface, just
like in the mac interface. Previously, only numbers representing cloud
types would have been drawn (actually, a bug even prevented that from
happening).

To see how it works, run Napoleon with clouds and winds, and turn on clouds
in the weather submenu. If you put the game on automatic, you will see how
the cloud cover changes each turn as the weather develops.

Hans



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