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Re: Feature Request - Collapsable Occupant View
- From: Elijah Meeks <elijahmeeks at yahoo dot com>
- To: Hans Ronne <hronne at telia dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Sat, 10 May 2003 10:58:38 -0700 (PDT)
- Subject: Re: Feature Request - Collapsable Occupant View
> There is already support for this in the ui code
> where vp->draw_occupants
> is defined. It is not used in any of the interfaces,
> however. The reason is
> that "hidden" units will cause problems with access
> for selection, current
> unit display etc. This can be handled in the Mac
> interface where you can
> ctrl-click on a unit to open it and reveal the
> occupants, much like
> clicking on a stack of units in Civ. But there is
> nothing similar (unit
> closeups) in the other interfaces yet.
How would I enable this feature and can I only enable
it for certain units or all units?
> You mean just one round of combat each turn? Yes,
> that would be possible. A
> better option that we have discussed on this list,
> however, is to make both
> types of combat math (hit-chance table and
> attack/defend values) available
> in both combat models. So that you could run model 0
> with attack/defend
> values, for example. Which I think is what you
> really want.
Yes, that would be great. Also, could someone post
the Attack/Defend calculation?
By the way, would it be too much to ask for an
occupant-affects-damage table?
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