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RE: Non flat maps (use pentagons and septagons on maps)
- From: "Brandon J. Van Every" <vanevery at indiegamedesign dot com>
- To: "xconq" <xconq7 at sources dot redhat dot com>
- Date: Fri, 21 Nov 2003 02:06:16 -0800
- Subject: RE: Non flat maps (use pentagons and septagons on maps)
Eric McDonald wrote:
>
> Xconq already supports east-west tori. If you join north and south
> as well, then you can get a sphere (depending on what type of
> folding you use). A sphere, while preventing someone from
> starting in a corner, can be a mess to deal with.
Are you sure you don't mean that Xconq supports east-west cylinders, and
north-south-east-west torii? A NSEW wraparound map is not a sphere, it
is a torus.
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.