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Re: dead cities
- From: bboett at bboett dot dyndns dot org (Bruno Boettcher)
- To: xconq7 at sources dot redhat dot com
- Date: Mon, 8 Dec 2003 09:18:52 +0100
- Subject: Re: dead cities
- References: <0312081311490I.16811@thenilgiris.com>
- Reply-to: bboett at adlp dot org
On Mon, Dec 08, 2003 at 01:11:49PM +0530, Kenneth Gonsalves wrote:
Hello
> it sometimes happens that a city stops functioning in the sense that it
> creates units with 0 ammo and 0 fuel and also fails to resupply units parked
> there. i have lost several games when a key city, filled to overflowing with
> units stops functioning. is there a way to wake up the units and shift them
> to another city?
it does not stop functioning, it only burnt all available ressources....
just wait for the city to ressuply itself from the sourrounding land or
bring in ressources with other units to resupply the local ones, if the
units still have enough fuel to go to another city use a standing order
to move them....
--
ciao bboett
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bboett@adlp.org
http://inforezo.u-strasbg.fr/~bboett
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