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Re: Standard game problems in windows (20031214) version
On Tue, Dec 16, 2003 at 06:09:46PM -0500, Jim Kingdon wrote:
> > true, but claiming low supply with resupply possibilies nearby isn't
> > very optimal either... besides the engine knows where the unit should
> > go, isn't it? if the path seems clear, there shouldn't be IMHO a
> > questioning about low supply, that was all i was suggesting :D
>
> In the case where the player has given a destination which would
> resupply the unit, this seems fair.
>
> Otherwise, seems like the player should need to explicitly hit the "r"
> (resupply) key if that is what they want.
As I have indicated previously, I am thinking of implementing it so that
aircraft will fly from A to B via a refuel point C automatically.
Otherwise it all gets a bit too tedious.