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Re: occupant combat in standard game
- From: Jim Kingdon <kingdon at panix dot com>
- To: pgarrone at acay dot com dot au
- Cc: xconq7 at sources dot redhat dot com
- Date: Wed, 28 Jan 2004 00:57:03 -0500 (EST)
- Subject: Re: occupant combat in standard game
- References: <20040127121139.GA1658@leonardo>
> Unfortunately with the standard game the infantry seems to like to
> attack cities straight out of the Dakotas. It seems very mobile and
> dynamic but is probably better if the combat-occupant is set less than
> the default of 100 for infantry in bombers, and infantry and armor in
> troopships.
That might be a good change. Right now the bomber-infantry
combination is quite powerful (probably too much so), and this might
help rebalance things.
Of course, if the AI got better at using fighters to shoot down the
bombers, that might also rebalance things in an AI vs human game.
Troopships aren't as much of an imbalance, because it is relatively
easy to just sink the whole troopship (and it is hard for the
troopship to get out of the way).