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Re: Building
> * how do I get it to only build one unit instead of "as many as
> * possible"?
Did you set construction-run in the doctrine? For example:
(doctrine default-doctrine
(construction-run (u* 1))
in the standard game.
The *player* can tell the user interface how many to build (if memory
serves,, "5" followed by "P" are the keystrokes to build 5 of a
unit). But doctrine is where the designer gets to determine the default.