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Re: Standard game: cities only produce one unit at a time
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: "Ed ." <epo001 at hotmail dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Thu, 13 May 2004 22:56:57 -0600
- Subject: Re: Standard game: cities only produce one unit at a time
- References: <BAY12-F59ylJc0xvlUQ000134c2@hotmail.com>
On Thu, 2004-05-13 at 03:03, Ed . wrote:
> This seems to have been a big for ages. Surprised no one else has reported
> it.
>
> I am using the CVS code on Feodra Core 1, updated daily.
>
> In the standard game when I set a cities production, it creates the first,
> then prompts for another unit type to produce. Makes the game essentially
> unplayable. Haven't tried it in another game type.
>
> Am I missing something?
Hi Ed,
Thanks for the report. This bug should now be fixed (I actually had it
fixed over an hour ago, but then got engrossed in a game I was supposed
to be testing. :-).
Regards,
Eric