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On Sun, 16 May 2004, Eric McDonald wrote: > > > "terrain-damaged-type" with the obvious (t* t* 1) to give equal > > > probability to all possibilities, the result is that it will sometimes > > type for which there are no nonzero probability entries - problematic > > because it's very easy to create that situation what with the table > > defaulting to zero everywhere. (For instance, if you say "yes" to terrain > one. If you could provide some test cases with which to test your patch > that would be good. I'm working on a different fix right now, but maybe Attached is terrainbug.g, which demonstrates the first issue - just load it up and hit "detonate", and you'll almost certainly get a fatal error. If you comment out line 30, you'll get a fatal error for a different reason (the second issue I mentioned). In both cases, the GDL arguably is specifying something incorrect - but it seems like it would be easy to make Xconq not die in such cases. -- Matthew Skala mskala@ansuz.sooke.bc.ca Embrace and defend. http://ansuz.sooke.bc.ca/
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