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Re: Bug Report: Wreck Spawning While Occupant
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: mskala at ansuz dot sooke dot bc dot ca
- Cc: Elijah Meeks <elijahmeeks at yahoo dot com>, xconq7 at sources dot redhat dot com
- Date: Thu, 20 May 2004 22:30:16 -0600
- Subject: Re: Bug Report: Wreck Spawning While Occupant
- References: <Pine.LNX.4.21.0405202215460.22287-100000@diamond.ansuz.sooke.bc.ca>
On Thu, 2004-05-20 at 20:18, mskala@ansuz.sooke.bc.ca wrote:
> On Thu, 20 May 2004, Elijah Meeks wrote:
> > It looks like units that are supposed to spawn a
> > wrecked-type upon destruction do not do so when
> > destroyed as an occupant.
>
> That would explain some problems I've been observing but haven't been able
> to characterize precisely yet. I thought what I was seeing was the result
> of bad or misunderstood *capture* logic, but the problem might easily be
> with wrecking instead.
Okay guys. I'll look into it (but not necessarily right away). Just let
me fork a few dozen times so that I can deal with all the reports piling
up in the bug queue. :-)
I could probably keep up, if I didn't have a job, or if Hans had more
free time than what he has had lately.
Eric