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Re: Consumption-per-fire?


On Fri, 2004-06-04 at 17:04, Elijah Meeks wrote:
> I don't understand.  So the consumption-per-fire on
> its own won't cause any change, but if I set the
> hit-by table, it will consume ammo? 

Correct; it should.

>  Does this mean
> units that are false on the hit-by table are immune to
> the damage? 

No. But, if they are 0 for all relevant 'hit-by' entries, then they
probably should be immune, but currently are not.

>  Would I be able to include, for example,
> 'Tungsten Ammo' in a panzer game, along with "Regular
> AP" and "HE" and set it so that different tanks and
> infantry are invulnerable unless it has the right
> ammo?  

Ideally, yes, but presently, no.

> Because it doesn't seem that way.  This is
> really quite confusing, what's the purpose of the
> hit-by table??

The purpose is what the documentation says it is. However, I agree that
the name is somewhat misleading, and I once inferred a different use for
it, before making it realize its intended purpose (according to Hans),
and adding some notes to the documentation. I still find it interesting
that it allows negative values down to TABLO rather than -1 (and I think
it was this way prior to me touching it last year).

Eric


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