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Re: consumption-per-build still doesn't work
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: Lincoln Peters <sampln at sbcglobal dot net>
- Cc: Xconq list <xconq7 at sources dot redhat dot com>
- Date: Mon, 07 Jun 2004 18:38:22 -0600
- Subject: Re: consumption-per-build still doesn't work
- References: <1086654220.7481.1395.camel@odysseus>
On Mon, 2004-06-07 at 18:23, Lincoln Peters wrote:
> In my new version of knights.g, conjurers can produce humanoid troops,
> such as goblins, at a much faster rate than most goblin lairs could
> produce them. However, the conjurer burns a lot of mana in the process
> (the goblin lair does not).
>
> I used the following to make conjurers and only conjurers require mana
> for building new units:
>
> (table consumption-per-build
> (conjurer mana 2)
> )
>
> However, a conjurer is still able to build goblins when it is reduced to
> zero units of mana!
You can prevent this behavior by using the 'material-to-build' table.
Eric