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Re: Crash under Mac OSX


>Latest OSX native binary, do the following:
>
>Start a standard game, set the productions for the cities, and then,
>once things get underway, click the six-way arrow to leave move mode,
>click any *uncompleted* unit, hit cmd-C to get info, dismiss the dialog
>box, then hit the six-way arrow again to get back into move mode ...
>Crash!  (this happens at any point in the game, AFAICT, if you query an
>uncompleted unit).

I have now checked in a fix. This was actually a bug in the common
interface code, even if it manifested itself under MacOS X.

Hans



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