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Combat result tracking?


I'm tweaking submarines in AWLS: Korea 2006, and I
thought, 'Gee, it'd be nice to know how many ships
they're sinking' so that I could just set all the
sides to AI and come back in twenty minutes.  But now
I'm thinking, this seems like a pretty good feature,
anyway, and I'd think it would be relatively easy to
implement.  Maybe just a number of units destroyed? 
Also, are there any plans to add a little depth to the
experience system?  It would be nice to give more or
less experience based on whether an attack was
successful or not.


		
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