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On Mon, 20 Sep 2004, Andreas Bringedal wrote:
infantry through it and see the attrition skyrocket. It would be nifty to have a strenght 5 storm move semirandomly across the map by spesific scenario design or by a very low random chance.
I think if I wanted to model a hurricane, I might do it by having the storm be a unit that detonates on every turn but doesn't destroy itself when it detonates. Then the detonation effect could cause damage to nearby units and potentially even modify terrain. I'm not sure how I'd go about making it move in a storm-like way, although I think maybe it could be made to be blown around by the existing "wind" code.
I was actually already thinking of something very similar to model Project Pluto - that's a remote-controlled supersonic airplane powered by an unshielded fission reactor, so that it kills anything it flies near. It was a real-life design (thankfully never built) but used to good advantage in fiction here: http://www.infinityplus.co.uk/stories/colderwar.htm
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