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Re: Pre-alpha version of a coating-based terrain module


On Mon, 20 Sep 2004, Lincoln Peters wrote:

> 1. The existing code for generating maps does not allow me to place
> climate zones in a realistic manner.  Currently (though this may be
> partially due to the means by which I laid out terrain), it sees nothing
> wrong with placing a "tropical wet" zone right next to a "polar ice cap"
> zone!  

You can at least partially deal with this with the adjacent 
terrain stuff that I added a while back ago.

> 5. As soon as I put some real-world figures into the temperature
> definitions, I found snow spontaneously appearing, due to the hard-coded
> hack that was used to make ww2-eur-42.g work!

That hack is disgusting and must go.

> 6. While trying to make the best of the unexpected snow, I discovered
> that, when a cell is in night conditions, coatings are *not* drawn at
> all.  Weird.

Sounds like a bug.

Eric


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