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Re: Isometric Terrain
- From: Elijah Meeks <elijahmeeks at yahoo dot com>
- To: Stan Shebs <shebs at apple dot com>
- Cc: xconq7 at sources dot redhat dot com, xconq-hackers at lists dot sourceforge dot net
- Date: Fri, 24 Dec 2004 12:20:34 -0800 (PST)
- Subject: Re: Isometric Terrain
> elevation is not straightforward with tiles - in
> this day and
> age, it would actually be both simpler and more
> efficient to
> build a new interface that used full 3D polygons.
Ahem... Um, it is Christmas, you know...
> I made specially-shaped images, partly because you
> want a bit
> of overlap - trees should partly cover grassland
> behind, etc.
I noticed this effect with the mountains, hadn't
noticed it so much with the trees, and it's very cool.
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