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Re: random(), srandom()


Stick these two lines in one of your included header files:
#define random   rand
#define srandom  srand

and this in the file where the functions are being used:
#include <stdlib.h>
which is \gnuwin32\b18\H-i386-cygwin32\i386-cygwin32\include\stdlib.h (which
has rand() and srand())

Should work.

-D

Andrew Neiderer wrote:

> I have an OpenGL program that uses srandom(), random()
> for fractal terrain generation.  I thought the prototypes
> would be in H-i386-cygwin32/i386-cygwin32/include/math.h
> but they are not.  Does anyone know how to handle the
> errors "undefined references ..." to these 2 routines when
> I try to generate the executeable.  Thanks.
>
> - Andy Neiderer
>   neiderer@arl.mil



--
--------------------------------
--      Derek L. Karnes       --
--    dkarnes@mystech.com     --
-- http://www.erols.com/terek --
--------------------------------


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