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Re: The implementation of popen().
- To: cygwin at sourceware dot cygnus dot com
- Subject: Re: The implementation of popen().
- From: Jens Yllman <jens at uniweb dot se>
- Date: Fri, 10 Mar 2000 09:19:48 +0100
- Cc: Chris Faylor <cgf at cygnus dot com>
- Organization: Uniweb AB
- References: <200003061632.IAA06269@netcom.com> <38C6E687.8D361EAE@uniweb.se><20000309111421.G30934@cygnus.com>
Hi,
It is strange how many answers came to this thread as soon as someone
found something amusing in the text. What I meant was that popen() is
depending on for instance fork(). And fork() is depending on some other
functions. So I did not see any easy way to just take that code and try
to use it in my code. And I did not at once see if there were a simple
solutions to my problem. So that is why I asked here to see if anybody
know something about this.
Jens Yllman
Chris Faylor wrote:
>
> On Thu, Mar 09, 2000 at 12:47:19AM +0100, Jens Yllman wrote:
> >There may be many reasons why it is that much code in the cygwin
> >implementation.
>
> Nah. Sometimes DJ and I just can't stop typing.
>
> I'm surprised that no one has yet stumbled into the complete quake
> emulation that we added to cygwin. You just have to type the correct
> hot keys and then begin playing...
>
> cgf
>
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