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Re: GL/gl.h in w32api


On Wed, Apr 11, 2001 at 11:32:56AM -0600, Roger Sayle wrote:
>
>Andre Bleau wrote:
>> Maybe there is some misunderstanding here.  The OpenGL package for
>> Cygwin _already_ contains the headers for MS implementation of OpenGL
>> and GLU.
>> 
>> As for -mno-cygwin support, it will be included in the next version of 
>> Cygwin's OpenGL package (probably next week). Headers are now in 
>> /usr/include/GL and, IMO, should stay there to maintain compatibility. 
>> There will be a soft link from /usr/include/mingw/GL to /usr/include/GL. 
>> Maybe there should be another from /usr/include/w32api/GL ? ...maybe
>> not if -mno-cygwin support is present, as mentioned above.
>
>
>My understanding of the current organization of cygwin's include files
>is that header files specific to cygwin's runtime appear in /usr/include,
>header files specific to mingw's runtime appear in /usr/include/mingw and
>Microsoft Win32 APIs common to both occur in /usr/include/win32api.
>
>OpenGL is such a Microsoft API and the appropriate headers should be
>placed in /usr/include/w32api/GL.  The current opengl-1.1.0-3 places
>the headers in /usr/include and therefore doesn't support "-mno-cygwin"
>compiles, as reported by your postings in February.  Adding a symbolic
>link from /usr/include/mingw/GL to /usr/include/GL in the next release
>would solve the issue, but not in keeping with the current cygwin
>philosophy.
>
>Similarly, "-mno-win32" should hide these win32 API headers.

IMO, the GL headers should go into /usr/include/w32api/GL.  That
would accomodate both cygwin and mingw-under-cygwin.

cgf

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