[SOLVED] Re: does usleep() sleep more than it's supposed to?
Carlo Florendo
subscribermail@gmail.com
Tue Feb 27 01:22:00 GMT 2007
Brian Ford wrote:
> Put this in its own (separate from all Cygwin code) object file, call
> it before any timing calls in your application, and link it with -lwinmm:
>
> #include "windows.h"
>
> void
> SetSchedulerMaxRes(void)
> {
> TIMECAPS tc;
>
> /* Set the system scheduler resolution to its maximum.
> * Needed for Cygwin >= 1.5.20, broken in 1.5.19, and unnecessary
> * <= 1.5.18 because it was always done by Cygwin. Required for */
> if (timeGetDevCaps(&tc, sizeof(tc)) != TIMERR_NOERROR)
> {
> printf("timeGetDevCaps error %d\n", GetLastError());
> tc.wPeriodMin = 1; /* Try 1 ms and hope for the best */
> }
>
> if (timeBeginPeriod(tc.wPeriodMin) != TIMERR_NOERROR)
> printf("timeBeginPeriod error %d\n", GetLastError());
> }
>
Impressive.
I never knew about timeGetDevCaps nor timeBeginPeriod but this
improved the sleep time by making it accurate up to
1000 microseconds, which *is* the behavior I've been
looking for for weeks now.
Here's the new output on my box:
$ ./a.exe
Print elapsed time at every call to usleep()
Elapsed time (sec:microsec) 0:100000
Elapsed time (sec:microsec) 0:101000
Elapsed time (sec:microsec) 0:100000
Elapsed time (sec:microsec) 0:101000
Elapsed time (sec:microsec) 0:101000
Elapsed time (sec:microsec) 0:100000
Elapsed time (sec:microsec) 0:101000
Elapsed time (sec:microsec) 0:100000
Elapsed time (sec:microsec) 0:101000
Elapsed time (sec:microsec) 0:100000
Print elapsed after the loop()
Elapsed time (sec:microsec) 1:26000
Thank you very much.
Best Regards,
Carlo
--
Carlo Florendo
Softare Engineer/Network Co-Administrator
Astra Philippines Inc.
UP-Ayala Technopark, Diliman 1101, Quezon City
Philippines
http://www.astra.ph
Member of the Astra Group of Companies
5-3-11 Sekido, Tama City
Tokyo 206-0011, Japan
http://www.astra.co.jp
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