cl.exe and a C1083 error
Jake
Jake_Devore@playstation.sony.com
Thu Aug 6 23:05:00 GMT 2009
> However, if I were to hazard a guess, I would surmise that the build machines
> have the path you indicate at the root of the drive they run the build from
(C: > perhaps?). You might
That was the problem. On the server there was a c:\usr\local\build directory,
on my system I mounted directories from completely different spots. When
I moved it to c:\usr\local\build it worked perfectly. So really because ms
understands the / they weren't using posix paths at all. Thanks for the help.
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